#ifndef NPC_H
#define NPC_H
#include "BaseStruct.h"

class Npc
{
public:
	Npc();
	~Npc();
    
	char name[16];
	DWORD race;
	DWORD gender;
	DWORD gameclass;
	DWORD level_diff;
	BYTE  appearance[MAX_APPE_STREAM];
	

};



#endif